New student-developed board game bridging academia with practical world

Monday, December 15, 2014

A game developed in a knowledge mobilization (KMb) class could become a real tool for bridging discussions and building partnerships with the next generation of knowledge brokers.

The students who developed the game were aiming to better inform themselves about the growing field of KMb when they took on the project for Geri Briggs, co-manager of Carleton’s Community First: Impacts of Community Engagement (CFICE) initiative.

Anthony Maki, Alex Maisonneuve, Elena Milicevic and Bojana Bogeljic, all master’s students in the Health: Science, Technology and Policy program, invented the initial board game last winter when they were required to choose a KMb technique for a final project...

Read the full story in the December 2014 issue of Carleton Now here!